Small fix towards Reflex generation!


I found a bug while playtesting that would let you create literal thousands of clones if you spammed R just before gettinmg ejected (or if you started spawning more clones while the previous spawn order had not finished!), which heavily complicated things!

Now it is fixed and working properly! Goodbye to the clone-hell of long runs!

Anyways, hope you guys like the game withot this bug (feature!)


Files

Build1.4.zip Play in browser
15 days ago

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